
#include "SpriteTest.h"

int WINAPI WinMain(HINSTANCE hInstance
	, HINSTANCE prevInstance
	, PSTR cmdLine
	, int showCmd)
{
	D3DApp* app = new SpriteTest(hInstance, "SpriteTest");
	gD3DApp = app;

	int result = gD3DApp->Run();

	delete app;

	return result;
}